Tools

Finish It Turret Placement

Legal auto-spray on a span you choose — still your trowel, still your rooms.

Last updated:

Turret Placement

Infinite Turrets is the 249 Robux pass (created 14 August 2026) that lets you plant extra sprayers instead of holding mouse 1 on every stud. This page is the placement checklist: where turrets earn their Robux, where they waste a 20-player server, and why they never replace the trowel. Rank context lives on the gamepass tier list. Cash unlocks follow the upgrade planner.

Finish It is still plaster → trowel → paint. A turret is a second hopper on a tripod. It coats. You smooth. Paint waits. If a GUI promises Auto Place or Auto Cement, that is a loader described on auto farm, not this tool. Official placement is the pass and the in-game drop. We will not paste a script.

What a turret actually does

Treat a turret as extra spray uptime on one face. It does not walk interiors. It does not haul plates. It does not trowel. It does not redeem codes. It will happily dump plaster onto a finished wall if you pointed it at yesterday’s work. Your job after planting is the same job as how to plaster: overlap strips, then blade the coat before it looks like popcorn.

Infinite Turrets removes the placement cap. Without the pass, cash turret ranks (when the shop offers them) are the F2P version — fewer plants, same trowel tax. Infinite Spray still matters: a turret that starves for ammo is a statue. Pair ammo and plants using spray and plates.

The universe store lists Infinite Turrets at 249 Robux, the most expensive production pass. All Gamepasses at 999 Robux includes it. Buying the bundle only for turrets is a bad deal; buying turrets after Infinite Spray (199) and More Speed (49) is the A-tier path.

Where to plant

  1. Long neglected exteriors. Two-storey brick that nobody is standing on. The front facade on a million-visit server is the worst plant — sixteen hoppers already live there. Walk around back. See 1 million visits.
  2. The pool span. One large concrete face. A turret holds the coat while you trowel from the rim. Do not stack three turrets in the deep end.
  3. High walls you cannot babysit. Plant, then work a reachable strip. Come back with the blade.
  4. Never doorways, stairs, or plate piles. A turret in a choke point is grief, not DPS.
  5. Never a wet wall a teammate just started. Call the zone in chat. Co-op roles exist so two people are not troweling the same stud.

Solo players should plant on the longest remaining row from the house checklist, then take interiors themselves. That split is the whole solo playstyle.

Session checklist

  • One turret per neglected face, not five on the photogenic wall.
  • Trowel the turret’s coat before you plant the next one.
  • Refill your own hopper; do not assume Infinite Spray covers a turret you never ammo-checked.
  • Leave interiors to hands and plates, not to a turret that cannot turn corners.
  • If randoms ignore chat, treat the lot as solo and plant on the quiet side.

What not to do

Do not buy Infinite Turrets before Infinite Spray unless you already never empty a tank. Do not plant because a script video said Auto Place. Do not AFK in the shop while your turret eats a finished pool. Do not report a teammate’s turret because it is on “your” wall — call the room or move. VIP (139 Robux) does not place turrets for you, and this universe does not even allow VIP servers (createVipServersAllowed is false). Comfort tags are on VIP playstyle.

A farm that auto-places turrets is still a farm. Script safety is the page to send a friend who thinks overnight plants are a strategy. Moonrise can patch placement. A banned account cannot trowel.

Co-op and spending

One turret owner per crew is enough. The second buyer should take Infinite Plates (179) or More Speed (49), not a second turret pass. Rank that split on the gamepass tier list. If everyone bought Galaxy Skin (399) and nobody bought turrets, you have a photoshoot, not a job site.

After you plant, you are the babysitter: trowel, rotate, pull a turret that is spraying sky. That is a role, the same way “runner” is a role. Completion runs on how to finish the house go faster when the turret faces the last ugly span instead of the thumbnail wall.

After a patch

Store dates sit on store history. If Infinite Turrets changes price or a tenth pass appears, recast this checklist by function (auto-work on a span you choose) rather than by hype. Test one wall after the 2 September 2026 timestamp before you replant a whole lot.

Turrets finish surfaces only if you still respect the blade. Plant, walk, trowel, then paint. That is the tool. Everything else is a screenshot.

FAQ

Frequently Asked Questions

Quick answers for Finish It players.

What does Infinite Turrets cost in Finish It?

249 Robux on the live store snapshot. All Gamepasses at 999 includes it, but the bundle is a poor buy if you only wanted turrets.

Do turrets replace the trowel?

No. They spray. You still smooth, then paint. See how to plaster.

Where should I plant turrets?

Neglected long exteriors, high walls, or the pool — never the crowded front facade or a doorway.

Should the whole co-op crew buy Infinite Turrets?

No. One owner is enough. Others should buy spray, speed, or plates. See co-op roles.

Is Auto Place the same as this pass?

No. Auto Place is a script toggle on auto farm. Infinite Turrets is the official plant cap skip.